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On the edge of a golden lake, fugitives Zak Nine and his Quom friend Erro discover an ancient golden building and stumble into a room with eight sides and eight doors, seven of which are traps which will kill, and one of which will lead to a way out--andit is up to Zak's experience with games to figure out which is the safe door before this octagon kills them.
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Blinded by heavy mist, a misstep causes Erro to plunge into a deep canyon where he is caught by one of the giants who is imprisoned there while Zak is plucked off the cliff ledge by a different giant--but the giants are not friendly, and while they are discussing whether to give the boys to the Alcatraz guards or turn them into lunch, Zak comes up with a way to escape either fate.
3) Terror wood
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Pursued by the Alcatraz guards, Erro and Zak take refuge in the Phantom Forest, a dark wood of giant trees and extremely dangerous beasts where they find it safer to travel on the tree branches and avoid the huge hungry rats below--until the tree branch they have landed on turns out to be an enormous dragon-like flying serpent who does not appreciate being ridden.
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Traveling at night, Zak and Erro follow a figure into a cave and discover a number of other escapees are hiding in an abandoned diamond mine--but one of their fellows is actually a traitor who has betrayed the hiding place to the guards, and in the darkness only Erro's superior nose can help the boys find their way out of this trap.
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Zak Nine, his alien friend Erro, and another prisoner have found a small spacecraft and if they can dodge the missiles that the guards are firing after them perhaps they can finally escape from planet Alcatraz; but there is something wrong with the starsin front of them--they are not really stars at all, and now they find themselves confronted by Alcatraz's biggest secret.
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When Zak, a human teenager from Earth Base Zeta, and his teenage Furling friend, Erro, stowed away on a military spacecraft they thought they were going to see a space battle--instead they ended up on the prison planet, Alcatraz, and now they are being pursued by the prison's killer drones through a jungle which may be just as deadly as any drone.
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Teenagers Zak and his alien friend, Erro, are trying to make it across the Plateau of Leng before the rising sun reveals them to the robot guards of Planet Alcatraz, but suddenly mountain-sized crystals start rising through the desert sands, threatening to trap them in a circle with a giant scorpion--and the boys must figure out how to escape this series of hazards.
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Caught by the guards, Zak and his alien friend, Erro, are taken to the Pit, one of prison Planet Alcatraz's most escape-proof features, where every movement causes the Pit to descend deeper--and somehow the two teenagers will have to figure out a way to climb the walls and escape.
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After stowing away on a spacecraft, Zak and his alien friend, Erro, did not expect to end up on the prison planet called Alcatraz, but here they are; their latest plan to escape involves stowing away on another spacecraft--unfortunately this one is only going to Alcatraz's nearby metallic moon, a prison just as deadly as Alcatraz itself.
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Pursued by a killer cyborg tank and surrounded by snakes that spit fire, teenage friends Zak and Erro the furling from the planet Quom, must figure out a way to survive if they are ever to escape from the prison planet called Alcatraz--a situation they are in because they stowed away on a space ship they did not know was headed here.
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Captured by the sadistic guards of the prison planet Alcatraz, the two teenage friends, Zak, and the alien Erro, are placed in bottomless cages hovering over a sea of poison acid and if they fall asleep or lose their grip they will fall to their deaths--and Zak will need all of his ingenuity if he is going to figure out a way to save himself and his friend.
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